THE VAMPIRES

The vampires of Lord Impaler and Silver & Blood are the same.
The ranks, origins, and government are identical. However, there are many sub-categories and vocabulary that distinguish the vampires from other Frankensteins and daywalkers.

To simplify the present alternate universe of the two series, here is your vampire guideline to keep you company!

 VAMPIRE TYPES

V: The vampire virus, V, is the component in the vampire blood that morphs a human into a vampire. It is the belief of vampire scientists that the virus awakened one genetic coding to alter the DNA structure of a regular human to become a vampire.

There is a traditional way of turning a human into a vampire. The first one empties the human of two-third of the blood. That is before pouring one-third of vampire blood into the human. It takes a full twenty-four hour for the human to wake up in the new vampire form.

However, due to the V infection process to be slow, it takes a few months before the new vampire experience the full effect.

Vampires: Immortal beings turned by a bite from an older vampire. They have retractable fangs where their incisors are placed and possessed anti-coagulant saliva to ease their drinking. They have superhuman strength and speed. They also are capable of altering the memory of people and most Frankenstein through a process called mindspelling.

As vampires grow older, so do their many abilities. It takes a complete decade for a vampire to possess all the skills given to them through the virus: immortality, perfect vision, night vision, instant rejuvenation, super-strength, super-speed, immunity, and mindspelling.

The weaknesses, on the other hand, are instant: UV Light allergy, silver, and mercury blinding allergy, decapitation, incineration, wood stakes, and eventual dementia.

Night-Old: Vampires of thirty years and older often refer to younger vampires as ‘night-old’ to express their clumsiness and lack of abilities that are not quite developed yet.

Also, most night-old are abandoned vampires and do not know their Donors. They are mistakes.

Mindspell: Mindspell is the practice in which a vampire hypnotizes a Frankenstein or human. The achievement happens through the eyes. Once the vampire has a “lock” on someone’s mind, the vampire can alter the memory of the person to whatever is wanted.

Often, good vampires would use the mindspelling method when creating a new vampire, so there would be no pain felt by the human. If they were in need to feed, the usage of mindspelling is so that humans or mammals (animals) would not remember what happened or again, suffer.

Horrible usage of mindspelling includes rape, bleedings, beatings, torture, submission, and murder.

Mindspelling is in the process of being reviewed by the high council and given consideration for limited usage. The attention to mindspell was brought to the high council by the idealists.

Donor: A Donor is a name for a vampire who turns a human into a vampire by giving the virus. It is a status a vampire receives once his scion is ten years old and ready to join the council of vampire, regarded as an “adult vampire.”

Donors are responsible for the scions’ actions and education. Donors, much like parents, are protective of their scions. They possess abilities that only a Donor and a scion can share. They have a mental bond permitting to reach out to one another in case of need. A scion is automatically relieved of the obligation once it turns thirty, but most decide to keep the bond alive.

Scion: The scions are the vampires with a Donor. They must be eighteen and older; otherwise, vampires suffer a death penalty. Scions are protected for thirty years by their Donors and become part of their house and family.

Each scion spends thirty years learning their abilities, the vampire way of life, and politics. They must blend in society and must not attract attention to them by daywalkers. The high council of vampires welcomes scions because they reinforce their numbers but also protect their way of living.

Givers: Vampires are not all vegans and, therefore, sometimes turn to humans for their nourishment. In those times, idealists turn to humans that are aware of the existence of vampires. Those humans are Givers and willingly give their blood to vampires.

The service is not free. Each human giver falls under the protection of the vampire; they both sign a contract; the vampire is the employer and gives an employee. Human givers often live with the vampire or have a place to live paid for by the vampire. They receive excellent treatment, but they cannot leave their employer unless their mind goes under alteration.

Prime Giver: A giver can be alone with a vampire, or the vampire might have a few, in which case there is a Prime Giver. A Prime Giver is often present when a vampire is a highly ranked one. That giver cannot give blood to any other vampires than the employer in their entire life unless the vampire accepts.

Nest: A vampire nest is a way to describe vampires that are germaphobic and afraid of human blood. They are often only surrounded by other vampires and remain in packs. Because vampires are solitary creatures, them being in packs results in shared paranoia.

Vampire nests are discouraged by the high council, but still happens, in which case vampires feed on night-old vampires, i.e., vampire orphans.

Red: The name given to people adding vampire blood to their daily nutrients is Red. Those humans are aware of the existence of vampires and keep them at their disposal to bleed them. The vampire blood, “Red,” is consumed in moderation not to spread the virus, but to keep the humans young.

VAMPIRE INSULTS

Bloodbag: The term is often used as an insult toward humans but can also be toward other Frankensteins. It is a way to dehumanize the person.

Meatsack: Another insult toward humans and Frankensteins. But this time insinuating that the person is too filthy to even drain the blood out of them.

Mush: An insult used by vampires to refer to werewolves, lycanthropes, and swampers. Vampires see themselves as superior, and because those Frankensteins have fur, they think of them as dogs.

Sparkle-Face: An insult from humans or Frankensteins to vampires referring to the famous teen vampire trilogy.

Dracula: Although the name is beloved by most, calling a vampire Dracula is like the usage of the no-no words to refer to a person. It is highly offensive and can result in a blood bath.

Sunshine: Referring to the vampires’ UV allergy.

VAMPIRE POLITICS

High Vampire Council: The council is the vampire government where a practice of socialism is in place. All vampires are responsible for their lives. But a portion according to their revenue is spread around to help those who are not as fortunate.

The politic in place is of crucial importance to keep the vampires from humans. The council respects the Vampire Laws, add to it and subtract if necessary. The high committee has a representation of each country with one vampire chosen by popular votes. They can either seek a replacement or changed every century.

The high council suffered no corruption following the Salem Witch Trials. Vampires decided to vote for an objective witness party in case of the council showing signs of corruption. The Frankenstein selected was the Lycanthropes. They protected the objectivity of the high committee ever since voted.

 VAMPIRE HIGH COUNCIL MEMBERS

Idealists: The vampires called idealists are the ones sharing the ideals of the Nightfall Coven. They wish to have the high council openly say they agree to equality between all Frankensteins, including humans, and allow hybrids.

Idealists also preach the ideals of slowly walking their way out of the dark into society. They often use places as a reference: New Orleans, Mont La Bellerose, Transylvania, Paris, Scandinavia, etc.

Idealists also want to have respect for all Frankensteins and humans. They want all humans and monsters to have equal rights and end the old ways. Idealists banned the usage of mindspelling unless crucial, i.e., self-defense.

Skull and Bones
Skull and Bones

Idealists: Liam Neill | Caleb De La Durantaye | Victoria Cunningham | Damian Blackwood | Anne Bonny | Dragos | Bernabe | Axel von Fersen |

Conservatives: The vampires that share a more traditional way of thinking are often strictly against equality. They usually are racists, belief other species to be inferior, humans are food, and most of all; they aspire to return to Aristocracy.

Conservatives fight the Nightfall Coven to dismember it. They use old laws to ensure their plan to dissolve the idealists’ work. Their representatives are old influential vampires and are willing to start a civil war to protect their rights to the traditionalism of their species.

Conservatives: Louis De Landry | Matthias Cornivus | Elizabeth Báthory | Claude de France |

VAMPIRE LEADERS

Vampires have representatives, and those are often governors of a given district or country. The vampire population of their home votes them. They rule until the decision of a vote among the council.


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